The product
The Leonida 100% Tracker
At launch, this site becomes the live completion tracker for the state of Leonida — every collectible, mission and point of interest on the verified interactive map, checkable in one click. The preview is already running: 78 sourced pins, trackable today, free.
Your run so far: 0 of 130 trackable items — the map and thelandmark checklist share one progress.
Built on the verified map
Not a spreadsheet — a live map. All 78 current pins are trackable today, and every launch collectible gets pinned the same way: with a source.
One-click tracking
Open a pin, hit Track. Progress bar updates instantly, per category and overall — the dopamine loop of a 100% run without the alt-tab spreadsheet.
Verified before pinned
The same pipeline as our news feed: community discoveries confirmed before they're mapped, corrections within hours. No chasing a collectible that was never there.
Every category at launch
Collectibles, missions, safehouses, shops, spawns — the map's category system already has slots waiting. Filter to what you're hunting.
Works where you play
Second-screen friendly: phone-polished map, swipeable filters, your progress saved in your browser. No account needed for the free tier.
The honest 100%
We track what the game actually counts toward completion, clearly separated from 'everything on the map' — so you finish YOUR run, not ours.
What the 100% counts
Every category slot the launch tracker opens with — what's live today, what's staged from the knowledge base, and which slots wait for verified in-game data. Confidence labels follow the same rules as everything else here: expected means series-pattern analysis, never fact.
📍live now
Landmarks
official + reported (per item)
🌆live now
Districts & regions
official
🌿staged
Wildlife
official (species list); expected (that spotting them is a tracked completion activity)
🚗staged
Vehicles
official + reported (per item: 132 official / 49 leak-reported in the KB)
🛒staged
Shops & businesses
official + reported (per item: 192 official / 29 leak-reported)
⭐launch slot
Missions
see src/data/tracker-missions.json (per-item)
🏠launch slot
Safehouses
reported (leak-documented interiors) + expected (series constant)
💎launch slot
Collectibles
expected (no GTA 6 collectible officially confirmed as of 2026-07-09)
🚁launch slot
Spawns
expected
🎯live now
Activities & side content
official + reported (per item)
The 7 pre-staged collectible slots (none invented — each labeled)
- leak-reportedStick-up spots (robbable interiors)Series precedent: GTA V: 20 robbable stores (not 100%-counted, but map-app standard); VC/SA store hold-ups.
- expectedHidden package / stash set (type TBC)Series precedent: GTA III & VC: 100 hidden packages; SA: tags/oysters/horseshoes/snapshots; GTA V: 50 spaceship parts + 50 letter scraps; GTA Online: 100 action figures, 54 playing cards, 50 signal jammers.
- expectedStunt jumpsSeries precedent: VC: 36 unique jumps; SA: 70; IV: 50; V: 50 (100%-counted: 25).
- expectedWildlife spotting / photographySeries precedent: GTA V: Wildlife Photography Challenge (20 animals); RDR2: compendium (Rockstar's most recent open-world ships one).
- expectedPhoto ops / scenic viewpointsSeries precedent: SA: 50 snapshots; GTA Online: tourist photo locations; social-photo mechanics (Snapmatic) since V.
- expectedRampages / challenge pickupsSeries precedent: VC: 35 rampages; SA: dropped them; V: 5 (Trevor-only).
- expectedTags / street-art setSeries precedent: SA: 100 spray tags.
Slots hold zero items until a set is verified in-game — the honest-100% rule. Full sourcing lives in the dataset itself.
The landmark checklist — 142 staged today
Every landmark and notable building our knowledge base documents, ready to track now:80 confirmed via official material (checkable today) and62 known only from leaks — visible and labeled, but they never count toward completion until verified in-game. Checks sync with the map's Track buttons.
Landmarks tracked: 0 of 80 official
Vice City
- Downtown Vice City (HD Universe)official
- Leonida Penitentiaryofficial📍
- Little Cubaofficial📍
- Peacock Bayofficial📍
- PortViceCityofficial
- PTT Youngin$ Illegal Goods Storeofficial
- Southsideofficial📍
- Tequestaofficial
- Tisha-Wockaofficial📍
- Vice Beach (HD Universe)official
- Vice Beach Coast Guard Stationofficial📍
- Vice Cityofficial
- Vice City Design Districtofficial📍
- Vice Memorial Parkofficial📍
- –Belvilleleak-reported📍
- –Crosstownleak-reported📍
- –Ekanfinakaleak-reported📍
- –Hamletleak-reported📍
- –La Perleleak-reported📍
- –Leaf Links (HD Universe)leak-reported
- –Ocean Beachleak-reported📍
- –Rockridgeleak-reported📍
- –Stockyardleak-reported
- –Vice City International Airportleak-reported📍
- –Washington Beachleak-reported📍
Grassrivers
Mount Kalaga National Park
- Mount Kalaga National Parkofficial
- Waning Sandsofficial📍
Port Gellhorn
- Draper Islandofficial📍
- –Port Gellhornleak-reported
Region TBC
- Animal Hospital of Key Lentobuildingofficial
- Arcana Towersbuildingofficial
- Atlantic Ocean (HD Universe)official
- Atlantis Hotelbuildingofficial📍
- Bayfront Heightsbuildingofficial
- Bite Housebuildingofficial📍
- Brian's Boat Works & Marinabuildingofficial📍
- Buckme Buildingbuildingofficial
- Chip's Body Shopbuildingofficial
- Cordelia Hotelbuildingofficial
- Cortez Hotelbuildingofficial
- Crossroad Park Minimallbuildingofficial📍
- Dominion Hotelbuildingofficial📍
- Firefly Plazabuildingofficial
- Gambit Bayofficial📍
- Gellhorn Roadhousebuildingofficial📍
- Gulf of Mexicoofficial
- Haitian-American Cultural Centerbuildingofficial📍
- Happy Nailsbuildingofficial
- Hoodwinks Barbuildingofficial
- Hotel Dixonbuildingofficial
- Hotel Valettabuildingofficial
- International Online Unlimited Building (GTA VI)buildingofficial
- Jason's Safehousebuildingofficial
- Jeudy's Food Depotbuildingofficial
- Key Lento Marina Clubbuildingofficial
- La Perle Caribbean Marketbuildingofficial
- Leonida Marine Centerbuildingofficial
- Lombank Building (GTA VI)buildingofficial
- Megamundo Buildingbuildingofficial
- NINE1NINEbuildingofficial📍
- Ocean View Hotel (HD Universe)buildingofficial
- Paradise Garagebuildingofficial📍
- Paramour Hotelbuildingofficial
- Peeweesbuildingofficial
- Pegassi Residences North Towerbuildingofficial
- Pegassi Residences South Towerbuildingofficial
- Port Gellhorn Pawn & Gunbuildingofficial
- Sahara Arenabuildingofficial📍
- Sahara Buildingbuildingofficial
- Seahorse Hotelbuildingofficial
- Seashell Hotelbuildingofficial
- Shore Court Garagebuildingofficial
- Shorefront Buildingbuildingofficial
- Simon's Tiresbuildingofficial
- State of Glorianaofficial
- The Amalfibuildingofficial
- The Atoll Bar and Grillbuildingofficial
- The Blue Crab Bar & Grillbuildingofficial📍
- The Fencebuildingofficial
- The Sumerianbuildingofficial
- Tisha-Wocka flea marketbuildingofficial
- Vice City Arts Centerbuildingofficial
- VYBbuildingofficial
- Watkins Auto Partsbuildingofficial
- What's Cookingbuildingofficial
- –Akery Innbuildingleak-reported
- –Archezbuildingleak-reported
- –Archipelago (GTA VI)buildingleak-reported
- –Beacon Theater (GTA VI)buildingleak-reported
- –Boardwalk Hotelbuildingleak-reported
- –Bohemialeak-reported
- –Bump & Grindbuildingleak-reported
- –Burnout Scootersbuildingleak-reported
- –Cafe Carrawaybuildingleak-reported
- –Car Wash (Port Gellhorn)buildingleak-reported
- –Cipher Mallbuildingleak-reported📍
- –Core Software Computer Repairbuildingleak-reported
- –Crescent (GTA VI)buildingleak-reported
- –Dale's Shopwellbuildingleak-reported
- –Delightsbuildingleak-reported
- –Domed Hillsleak-reported📍
- –Easy Innbuildingleak-reported
- –Fairyland Forestleak-reported📍
- –Fleeca Fieldbuildingleak-reported📍
- –Hanks Wafflesbuildingleak-reported📍
- –Harmon & Fenixbuildingleak-reported
- –Jack of Heartsbuildingleak-reported📍
- –Kington Hotelbuildingleak-reported
- –La Cascara Motelbuildingleak-reported
- –Lou'sbuildingleak-reported
- –Malibu Club (HD Universe)buildingleak-reported
- –Marco Wholesale Footwearbuildingleak-reported
- –Mason's Shrimp Shackbuildingleak-reported
- –Mexican Restaurantbuildingleak-reported
- –Navaro Shipping Terminalbuildingleak-reported
- –Neptune Hotelbuildingleak-reported
- –North Beachesleak-reported📍
- –Rattlersbuildingleak-reported
- –Redhillleak-reported📍
- –Rockridge Community Resource Centerbuildingleak-reported
- –Sara's Unisex Salonbuildingleak-reported📍
- –Starlet Motelbuildingleak-reported📍
- –State of Leonidaleak-reported
- –Sundownleak-reported
- –Te Invitobuildingleak-reported
- –The Rusty Anchorbuildingleak-reported📍
- –Treasured Trashbuildingleak-reported
- –Venture Apartmentsbuildingleak-reported
- –Vice City Pawnbuildingleak-reported
- –Warren Thacker Manorbuildingleak-reported
- –Y Vice Citybuildingleak-reported
- –Yorktownleak-reported📍
Place names and facts from GTA Wiki (CC BY-SA) — see attribution. Leak-reported entries stay uncheckable until verified in-game: that's the verified-content rule, not a bug.
Missions: the evidence so far
We don't invent mission lists — the game isn't out. What we can stage honestly: every mission-shaped thing official material has shown, the confirmed characters as pre-staged arc slots, and the structural buckets a GTA 100% counts. Verified names fill these slots at launch.
official
Lucia in Leonida Penitentiary
The story opens with Lucia incarcerated — prologue/intro chapter context.
Source: Trailer 1 (0:03) — prison name confirmed via staff name badges; reconfirmed Trailer 2 (gate, tower, Lucia's cell)
official
Convenience-store stick-up (Lucia & Jason)
Two-hand robbery gameplay as a story beat; the Bonnie-and-Clyde framing Rockstar's own copy leans on.
Source: Trailer 1 — masked duo entering a store, firearms drawn ('trust me' scene)
official
Sinfrontera National Bank vault job
Bank-heist staging — the clearest look yet at heist gameplay (crew movement through a vault).
Source: Trailer 2 (T2/24)
official
Interstate 97 high-speed set piece
Highway chase mission staging on the coastal artery.
Source: Trailer 2 (T2/58); I-97 itself introduced in Trailer 1
official
Police pursuit gameplay
Wanted-level pursuit loop (stars UI itself unconfirmed — that detail stays 'expected').
Source: Both trailers — cruiser pursuits, helicopter searchlights; wanted-system read is series-informed analysis
official
Street takeover / car-meet scene
Car-culture side content (meets, takeovers, likely street racing).
Source: Trailer 1 (street-takeover footage); pinned at the Stockyard car meet
leak-reported
Diner robbery mechanics (Hanks Waffles)
Robbable interiors with hostage/loot staging as repeatable side content — the mechanic behind the 'stick-up spots' collectible-type.
Source: 2022 leak footage (leak-flagged in the KB; the diner is wiki-documented as Port Gellhorn, Leonida)
official
Thrillbilly Mud Club event
Organized off-road event side content in the backcountry.
Source: Trailer 2 + official screenshots (mud-bogging event footage)
Pre-staged arc slots — the confirmed roster
Jason Duval · ProtagonistLucia Caminos · ProtagonistCal Hampton · Jason's friend — conspiracy-minded, off-gridBoobie Ike · Vice City legend — strip club/studio/label businessesDre'Quan Priest · Only Raw Records founder — music-scene arcReal Dimez (Bae-Luxe & Roxy) · Rap duoRaul Bautista · Veteran bank robber — heist-crew arcBrian Heder · Keys drug runner — smuggling arc (with Lori Heder)Wyman · Main-character claim — leak-documented only
Each confirmed character is a slot, not a promise — mission counts stay empty until the game fills them.
What a GTA 100% counts
| Bucket | What's on record | Series precedent |
|---|---|---|
| Main story missions | Jason & Lucia confirmed as leads (Rockstar site + trailers). | GTA V: 69 story missions, 100%-counted |
| Heists / scores | T2/24 vault footage; premise ('a life of crime across Leonida') official. | GTA V: 6 heists as story tentpoles |
| Side missions / strangers | None specific yet. | GTA V: Strangers & Freaks (100%-counted subset) |
| Repeatable robberies (side) | Leak-documented interior-robbery mechanics (see story_evidence: hanks-waffles-robbery). | GTA V: store hold-ups |
| World events & activities | Thrillbilly Mud Club, Stockyard car meet (see story_evidence). | GTA V: hobbies & pastimes (16, 100%-counted) |
Founders Pass · Limited to 100
The first 100 on the list ride free. Forever.
At launch, this site becomes the live Leonida 100% tracker — every collectible, mission and point of interest, checkable on the interactive map. The map stays free for everyone. The premium tracker won't — except for the first 100 people on this list, who get Founders status and premium free for life.
One email when the tracker goes live, plus major verified news only. No spam, unsubscribe anytime.
Straight answers
When does the full tracker launch?
With the game — November 19, 2026. The free preview is live on the interactive map right now: every current pin has a Track button and your progress persists in your browser.
What's free and what's premium?
The interactive map is free forever — browsing, searching, and every pin's sources stay free, always. Free tracking covers your first 25 launch-checklist items (today's preview is uncapped). Premium is the full 100% experience at launch: unlimited tracking, every collectible and completion item, and per-category progress.
How much is premium?
$4.99, one time, yours for life — same price as the generic map apps charge per game, except every pin here is verified and sourced. No subscription, no tiers, and the price includes everything we add after launch. It's on sale now: checkout on Ko-fi delivers a PDF with your unlock key instantly, and you redeem it on this page.
How do I get premium free forever?
Be one of the first 100 people on the launch list — Founders get premium free for life (we email you a LEONIDA- key at launch). That's a real cap, not marketing: after 100, the deal is gone.
Does my progress carry over from the preview?
Yes — preview tracking is saved in your browser and the launch tracker reads the same data. Track pins today and they'll still be checked on day one. (It's per-browser until accounts arrive with the premium tier.)
Why trust this over a wiki checklist?
Because every pin cites its source — trailer frame, official screenshot, or the wiki's own documentation — and unconfirmed items are visibly flagged. We'd rather show 78 verified locations than 500 guesses.
The verified-content promise applies here too: nothing gets pinned as a completion item until it's confirmed in-game. Launch-week chaos is exactly when that discipline matters most.